Creating 3D Graphics for Virtual Reality


Fri 14 – Sat 15 April
10am and 3.30pm sessions

Workshops cannot be booked online. Please book in advance via phone/ in person with City Centre Box Office (0113 376 0318)

Suitable for ages 9+
This workshops is for children only. Parents / carers should drop them off 10 minutes before start time

In this workshop we will teach you how to create content for 3D animated films, computer games and virtual reality. You will create your own virtual reality experience that you can share with friends and family. You will learn the basics of making 3D models on the computer, applying materials, animating them and then outputting your work to be viewed with a virtual reality headset. We will be using Blender (blender.org), a complete package that is used to make films/games. It is also free, so students can continue at home.

We are also running a Girls Only Session.

 

Workshop leaders: Monique and Tom (Blender and 3Dami)

Monique Dewanchand
Monique Dewanchand is a Blender developer. In 2009 she worked on a tool to visualize and fix dependencies in a Blender production pipeline, called Blender-aid. In 2010 she helped crowdfund the Blender tiles compositor project, and worked on the complete rewrite of the Blender compositor. Currently she is working on the new sample based compositing.
Monique also volunteers at high schools and code events to teach students about 3D and Blender. She has set up a website with free tutorials on 3D and Blender for young students called b3d101.org. In her day job she is a software architect working on various IT projects.

Tom Haines
Tom Haines runs 3Dami (3dami.org), an organisation dedicated to introducing pre-university students to digital 3D art. Its main event is a summer school where teams of students make 3D animated films, from scratch, in seven days. His day job is as a Lecturer in Machine Learning at the University of Bath.